CV / DANI WEIDNER STAFF PRODUCT DESIGNER / B2B ENTERPRISE
DESIGN THAT
HOLDS UP UNDER
REAL WEIGHT

Lead product designer with 13+ years shipping complex B2B and consumer products across six industries, from zero-to-one discovery through eng-ready delivery.

Currently
Lead Product Designer
Branch.io
Based
West Coast
Remote
Focus
B2B / Enterprise
Complex Systems
Expert-User Tools
Open to
Staff / Lead Roles
REAL WEIGHT STAKES COMPLEXITY SCOPE THE DESIGN PROCESS CRAFT CURRICULUM VITAE CV LOAD-BEARING DESIGN 13+ YRS
Dani Weidner

I operate end-to-end and across teams: shaping strategy with stakeholders, running enterprise research, stewarding design systems, designing AI features where uncertainty is the design problem, and partnering closely with engineering to hit milestones without compromising craft.

I came up designing for expert users with no patience for friction: coaches reviewing film at 2am, ops managers who can't afford a bad day. That set the standard: the system has to hold when nobody is watching it. The work since then is the same shape at bigger scale, research loops, design systems, and a platform migration that moved live customers with zero breaking changes. Coaching designers, PMs, and EMs is part of it, because the practice has to keep running after I leave the room.

Experience

Selected roles · 2020 – Present
Branch.io
Aug 2024 – Present
Remote
Lead Product Designer

Own end-to-end design for the Engagement team, and set the conventions two adjacent teams now build against: navigation, workbench layout, and the design–eng handoff standard.

  • Lead UX research operations: recruited and ran studies with five enterprise accounts, synthesized findings into structured insight documents, and traced eight roadmap influences directly to customer input.
  • Set cross-team standards two adjacent teams build against: one workbench pattern replacing several divergent layouts, a navigation rubric adopted as default reasoning, and zero ambiguous handoffs left in the tickets.
  • Designed a persistent in-product AI agent: three confidence tiers and four explainability tiers built into the component system, plus three fully designed degraded states, so the interface stays trustworthy when the model is wrong.
  • Authored three lifecycle phase gates from a source-based audit of five recurring handoff failures, and run “Designin’ With Dani”, the biweekly design and engineering sync feeding them, kept going at every company since 2020.
  • Designed complex interaction systems: A/B variant flows, campaign state navigation, and bulk editing for large link libraries, migrating two features with zero breaking changes for live customers.
  • Steward the Auxin design system: authored specs for new components, wrote Linear tickets for design–eng handoff, and drove refinement quality across the team.
  • Built Branch Inner Circle, an enterprise customer program, from zero-to-launch: scaled across three global regions at 100% founding-cohort retention, with eight roadmap influences traced back to it.
Mobile Growth & Linking Design Systems Enterprise Research Design–Eng Handoff
Hudl
Feb 2022 – Aug 2024
Remote
Senior Product Designer

Designed for a global sports video and analytics platform used by coaches and athletes across pro, collegiate, and youth: expert users with high stakes.

  • Ran user research with sports organizations across pro, collegiate, and youth, validating concepts and surfacing usability issues before they reached build.
  • Led cross-functional design sprints, delivering wireframes, prototypes, and high-fidelity screens in close partnership with engineering, product, and data teams.
  • Ran the standing design and engineering sync, reviewing in-flight work with the engineers building it before decisions were locked.
  • Worked with PMs and engineering managers on scope and sequencing, turning research findings into decisions the team could commit to.
  • Maintained design-system components and helped shape design-critique culture across a distributed design org.
Sports Video & Analytics Expert-User Design Distributed Design Org
DMSi
Apr 2021 – Feb 2022
Omaha, NE / Remote
Senior UX Designer

Designed enterprise software for building-materials distributors: data-heavy, workflow-dependent interfaces where understanding the business was a prerequisite to designing anything.

  • Ran discovery research with distributors and internal teams, mapping how the business actually ran before proposing anything.
  • Built journey maps and flows, and produced detailed wireframes and prototypes for internal and client-facing tools.
  • Held the same design and engineering sync, putting open questions in front of engineers while the designs were still open to change.
  • Paired with PMs and engineering managers to keep designs implementable within technical constraints without sacrificing usability.
Enterprise Distribution Complex Workflows Discovery & Synthesis
LISNR
Jan 2020 – Feb 2022
Oakland, CA / Cincinnati, OH
Senior Product Designer (Contract)

Designed mobile and web interfaces for an ultrasonic data-transmission platform, a technically novel, hardware-adjacent product where the core challenge was making invisible behavior feel trustworthy and legible.

  • Owned design across multiple client integrations, translating complex SDK capabilities into intuitive developer- and consumer-facing experiences.
  • Ran usability testing with client teams and end users, checking whether behavior nobody can see still reads as trustworthy at the moment of use.
  • Kept PMs and engineering managers in the same standing sync, surfacing in-flight work before decisions hardened.
Hardware-Adjacent SDK & Developer UX Trust & Legibility

Roles before 2020 are on LinkedIn. The history above is the part relevant to enterprise B2B.

What I Bring

Craft / Process / Tools
HOW I WORK THREE AREAS + A TOOLKIT DESIGN End-to-end product design UX research & interaction Information architecture Visual design & systems Prototyping & critique PROCESS Discovery & synthesis Journey mapping Wireframing to hi-fi Eng-ready specs Planning & strategy COLLABORATION Cross-functional partnership Eng · product · stakeholders Client-facing presentation Design / dev handoff Craft intact to ship TOOLKIT Figma · Figma Make · FigJam · Miro · Claude Code · Notion · Linear · Jira · Loom
SEE THE WORK → CASE STUDIES